Design goal behind AoS income reduction

January 29, 2007

Ever wondered why Age of Steam income reduction was designed? BoardGameGeek thread Design goal behind AoS income reduction explains, and has also good thoughts about AoS strategy.

The Making of a Map

January 26, 2007

At Essen 2006, Ludovic Gimet and his friends sold a hand-made expansion for Age of Steam with a run of 180 copies, 20,000 Rails Under the Sea. I asked him if he had any spare copies at Essen and he looked at me as if I was mad.

He photographed the whole manufacturing process. It’s well worth a look.

Original French version
Babelfish English version

Journal of Boardgame Design: The Designer’s Mind: Silk Road

January 24, 2007

The Designer’s Mind: Silk Road is an excellent article on the design of Silk Road, involving designers Ted Cheatham and Bruno Faidutti and the publisher Zev Shlasinger.

Really good at board games? Can you beat all you friends? If you’re feeling lucky, try online poker for a change. Who knows, you could win big!

The Gone Gaming 2006 Board Game Internet Awards

The Gone Gaming 2006 Board Game Internet Awards have been awarded. Congratulations for the winners.

Age of Steam Survey

January 18, 2007

Ted Alspach’s Age of Steam Survey Results are an interesting and impressive read, with good comments from JC Lawrence.

Valley Games reprints Hannibal

Valley Games announced a reprint of Hannibal: Rome vs Carthage, one of the biggest Holy Grail out-of-print games. Pretty nifty!

BGG Thread: On Ratings

Interested in the BoardGameGeek game ratings? Read On Ratings by Matthew Gray to learn more.

Boardgame News: Predatory vs. Non-Predatory Games

January 16, 2007

Predatory vs. Non-Predatory Games is an interesting articly by Ben Baldanza on dividing games into predatory and non-predatory games, particularly in the context of two-player games.

Frank Branham: Rating Systems get a 2 out of 5

January 13, 2007

Even if I do not always agree with Frank Branham, I always find his opinions entertaining.

d21 Gaming: The Love of Minds

January 9, 2007

The Love of Minds is a nice Yehudesque article on why we play games. Good thoughts.

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